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Mystic

Survive in a retro-futuristic world filled with Jinns, animals, and other spiritual entities based on eastern fantasies in the spirit of Arabian Nights and middle-eastern history. Gather, craft, evade and ultimately fight your way to an epic battle between Man vs Jinn.

Project Details:

  • GENRE: 3rd Person, Action Survival, Narrative-Driven

  • PLATFORM: PC/Console

  • ENGINE: Unreal Engine 5

  • TEAM SIZE: Indie

  • ROLE: Lead Level Designer

Responsibilities:

  1. Design, build, and iterate levels in Unreal Engine 5, managing combat encounters, crafting resources, and quests to balance player engagement, progression, and challenge.​

  2. Collaborate with Artists, Programmers, and Designers to align layouts, narrative beats, and progression through concept, prototype, and production.

  3. Create prototypes to ensure they fit the gameplay scheme of the levels.

  4. Write documentation to provide Programmers our concepts of our systems to ensure smooth handoffs and proper explanations.

  5. Test and polish through all systems that are created by Designers and Programmers

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Some blockout images from one of the levels I'm working on!

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