
Chris Foster
- Level Designer
Mystic
Survive in a retro-futuristic world filled with Jinns, animals, and other spiritual entities based on eastern fantasies in the spirit of Arabian Nights and middle-eastern history. Gather, craft, evade and ultimately fight your way to an epic battle between Man vs Jinn.
Project Details:
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GENRE: 3rd Person, Action Survival, Narrative-Driven
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PLATFORM: PC/Console
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ENGINE: Unreal Engine 5
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TEAM SIZE: Indie
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ROLE: Lead Level Designer
Responsibilities:
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Design, build, and iterate levels in Unreal Engine 5, managing combat encounters, crafting resources, and quests to balance player engagement, progression, and challenge.​
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Collaborate with Artists, Programmers, and Designers to align layouts, narrative beats, and progression through concept, prototype, and production.
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Create prototypes to ensure they fit the gameplay scheme of the levels.
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Write documentation to provide Programmers our concepts of our systems to ensure smooth handoffs and proper explanations.
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Test and polish through all systems that are created by Designers and Programmers

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Some blockout images from one of the levels I'm working on!